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Steve Smith's Army Blog

Paintball and Military Training (or Top 10 Reasons PaintBall is better than MILES)

I went out for my first experience with paintball this weekend with some friends.  We had about 30 people, probably 2/3 of them teenagers, there at one of the players’ family’s country homes, with about 50 acres of land, probably half of that wooded.  We started the day off with a few rounds of Speedball, which I was not terribly good at and which has really no resemblance to any military tactics, at least at the level at which we were playing.  A bunch of the kids were really into it, but most of the adults decided pretty quickly that it was pretty much an exercise in how quickly one can burn through paint and CO2, preferring to play woodsball, which is the main point of this blog entry.

Woodsball is basically the real-world tactical game of paintball.  The exact rules and scenarios can vary, naturally, but the underlying theme is that you’re playing a tactical game of small units engaging one another in a (typically) natural setting (or at least, not on a game field).  We played several variations.  There was a three-sided “fort” in the woods with some cuts made in the sides for shooting points.  The whole thing was only about 10’ square, and was open on one side.  The first game we played was “The Alamo” and required 6 people to hold the fort against everyone else.  The rules dictated that the defenders could not leave the fort, and the attackers could not circle all the way behind the fort (to the side without a wall).  This was the least enjoyable game we played, since the defenders were heavily outnumbered and the fort was so small that you could easily be engaged from behind while shooting out one side.  The net effect was that the defenders were easily suppressed by the “Mexicans” outside the Alamo, and eventually all were picked off.  Historically accurate as this may be, it wasn’t the most exciting game and didn’t really offer much in the way of squad tactics.

Next we played a few quick games of equal teams attempting to reach and secure a briefcase placed in the fort, while starting about 100m away on opposite sides (in thick woods).  These weren’t the best scenarios either since one team tended to have a much cleaner shot at the fort and a good sprinter could just get there and grab the case before the other force could even get into position to engage.

However, later in the day we played a couple of games that I really enjoyed, and which really drove home to me the value of paintball as a training tool for military units (which the Marines at least are already using).  One problem we struggled with throughout the day was identifying friend from foe, since there was no consistent uniform and we were switching up teams frequently.  So I proposed an adults vs. kids game, which pitted the 7 or so players of high school age and higher against all of the junior high teenagers (of which there were close to 20).  This made friend-or-foe identification much easier.  The scenario was again to retreive the case, but this time the old folks would set up in the woods and the kids would start about 200m from the treeline in the house’s back yard, and would have to enter the woods.  I ended up getting picked off pretty early (despite having a nice position and the drop on 3 people, but my shots didn’t break on impact – doh!), but the adults ended up winning largely because the kids had no cohesion and refused to commit to a single strategy.  They also had no concept of being quiet.

Feeling emboldened by this, and not wanting to hear about the fact that the defenders only won because of their tactical advantage as ambushers, we played again, this time with the 6 adults attacking the 14–15 kids that were remaining at this point in the day.  Again, the adults won (and I lived and got the case!  woohoo!), because we were sneaky bastards and flanked as far around and through as deep and dense of vegetation (and mud) as possible, rather than simply walking straight into the woods from the house.  We also used stealth and (in my case, anyway) a fair bit of low crawling to advance without detection to as close to our objective as possible.

Which brings me to my point.  I’ve used the MILES training system numerous times in my military training career.  I’ve never once been impressed with it.  I’ve only played paintball for one day, and I’m by no means an expert (or for that matter, a zealot or addict), but I can easily say that it far surpasses the training experience provided by the MILES system.  To drive this point home, I’ve come up with my Top 10 Reasons Paintball Provides Better Training Than MILES:

10) Paintball Markers (guns) Can Shoot Through Bushes!  MILES Laser beams cannot penetrate even minor cover — paintballs can and do.

9) No Sensor Gear To Wear and Maintain.  Paintball doesn’t require the target to be wearing any special gear.  It also doesn’t care if the target’s batteries are dead (intentionally or otherwise) or if the target’s sensors have been mysteriously covered by camouflage or 100MPH tape…

8) Paintballs “make a distinct sound when fired at you”.  You can hear them zinging past through the air, impacting in the tree you’re cowering behind, or thudding into your buddy.  You can tell that someone firing through bushes nearby is firing at you, and not just firing in some other direction.  With MILES, if you can’t see the firer, it’s difficult to know what direction they’re firing in, and you certainly don’t hear (or see) the laser beam impacting near your position.

7) Paintball markers don’t lose accuracy every time you low crawl or set your weapon down on the ground.  MILES equipment is huge and bulky and horribly inaccurate due to the way it is attached to one’s weapon.  Hours are wasted attempting to zero the MILES gear, which is pointless since the first time the MILES-equipped weapon is jostled the laser’s point of aim changes (not to mention the effect of full-auto recoil on the laser’s zero).

6) Paintballs can’t be faked with a little sound.  MILES lasers are basically triggered by the sound of the weapon they’re attached to going off.  The microphones used are not very sophisticated, and are mounted on the front of the laser emitter, which attaches to the barrel of a weapon.  Most soldiers who’ve used MILES know that you can trigger the laser manually by simply tapping the microphone, an illegal activity in training settings but an easy way to silently engage enemies or continue to fire once out of ammunition.

5) You can see where paintballs land!  It’s very easy to walk your fire into your target with paintballs because you can see them hitting obstacles or brushing past trees.  With live ammunition, you’ll see dust puffs or splinters.  With MILES, you see nothing.  You have no idea whether your shot missed left, right, high or low, or if you were dead on and your target’s batteries are dead.

4) Paintball has a growing fan base.  Recruiters could easily attract a lot of young people by leveraging this fan base (and in fact many are already doing so).  Being able to point to the use of paintball in training activities would be a big win for recruiters when taking this approach.

3) Paintballs come in different colors.  One could easily detect fratricide based on the color of paint used, for instance.  I’m guessing something similar could be achieved with MILES through the use of different frequencies, but nothing like this was ever done in my experience.  With paintball it would be stupidly easy to accomplish, and would be an excellent training tool since fratricide occurs far too often.

2) Paintball is cheaper than MILES.  You can get a decent gun for $100.  You can get a weapon that looks just like a US military M4, like the BT-4, for around $250.  Paint is cheaper than blanks, and CO2 could easily be refilled by organic elements once a few hundred dollars was spent for the necessary equipment.

and the number one reason why paintball would make a more effect military training tool than MILES is…

1) Paintballs hurt!  Not a lot, mind you, but a little bit of negative reinforcement can provide a huge conditioning (in the phychological/training sense of the word) benefit when trying to impress upon soldiers the importance of getting their ass down or using proper cover.

In summary, after only a single day of experience with tactical paintball (woodsball) I’m thoroughly convinced that it would provide a much better training tool for military operations than the MILES system with which I trained.  I sincerely hope that TRADOC and/or individual unit leaders will consider paintball for their training needs and evaluate the results for themselves.

Published Tuesday, May 30, 2006 1:31 PM by ssmith

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Jeffrey Palermo said:

Amen to that.  MILES gear is almost useless.  It's about as effective at yelling at someone "I shot you".  Most times the platoon only has one key so you are driven crazy by the loud beeeeeeeeeeeeeeeeeping while to try to find the person with the key to turn off the alarm.

I shudder to think how much the military paid for MILES.  Money wasted.
May 30, 2006 3:56 PM
 

James Mahurin said:

Amen to your comments!

I'm thrilled that you had a great day out in the woods with paintball.  I used to play at the amature team level down in TX (Team DNR, '97-'98) and have always loved the sport and treated it with almost as much professionalism as I do my time in the Army.  My first time playing it I knew that it was right up my lane.

So many times have young people gone and turned what should be a fun past time into something it should not be.  I have seen many first time players turned away by the wrong mindset of the so-called experienced players.  

I have always wished for the Army to start using paintball equipment instead of the sim-rounds.  Paintballs hurt just enough to get your message across; sim-rounds really hurt!  Of course, sim-rounds can be fired from a standard battle rifle.

As you stated on the matter of money, you could by 10 military-looking, select fire paint "markers" for what 3 new MILES lasers cost.  No harnesses and halos, we already have helmets and goggles issued...

But, that might make training fun!

June 4, 2006 10:04 AM
 

Austin said:

Hey, I am best friends with the kids you played with but i wasn't able to make it due to vacation in colorado. Anyways.... I think you have some good points. Being 14, i've never used MILES but from what you said, i see why the military should invest in paintball and not lasers. Many veterans play paintball... Many people who play paintball join the miltary...... see where i'm goin with this? I think it's a great idea. Personally, i play "speedball". I think speedball provides much more of a thrill, which is why most people play. Of course, speedball has no appeal to the military. Oh well, thought i'd give you my opinion.
June 7, 2006 7:31 PM
 

Mike Hayter said:

I agree completely that paintball can be a powerful tool in training for combat.

At OPSGEAR, many of our team has a Special Operations or LE/SWAT background and we have been using paintball technology as a training tool for Military and Law Enforcement for years.  Our sister company, SG5, is a pioneer in the application.  The US Army, USAF, FBI, DEA, and local SWAT and PD's have all trained at our facility - the Urban Warfare Center (www.urbanwarfarecenter.com).  

We use paintball technology as a component - there are many factors in effective combat training.  You cannot go out and simply "play paintball" and expect good results.  We have created a methodology that makes paintball an effective tool for Force-on-Force training.  In fact, we have had many units go through our Combat Stress program before deploying and, upon returning, they have commented that it was crucial to being able to engage in the fight effectively and increased their odds of surving and coming home.  That is what it is all about.
June 18, 2006 12:40 PM
 

Adrian Hopper said:

Fantastic article. I have been playing compition paintball for about 12 years and have about the same time in service. I also have been pushing this issue thru the Missouri National Guard Chain of Command and I think I have finally got my foot in the door. Coming this April, we will be taking about 80 new enlistments to the Oklahoma D-Day Paintball Park for an overnight tactical exercise. If you would like, contact me and I will let you know how it goes.

http://www.oklahomadday.com/files/index1A.html

This is the link to the D-Day web site.

It is a great time if anyone is interested. I have refereed this for the last two years.

January 11, 2007 5:30 PM
 

ron venice said:

i couldnt agree more with you! i'm an avid player and i know that paintball would be an excelllent training tool,and quite honestly laser tag if you will just doesnt give you the right feel of being real, where as when you have paintballs zinging past you or even hitting you puts you in a more realistic scenerio. and like you said steve it would be more effective and alot less expensive! how could the military not consider paintball as a training tool?

January 28, 2007 3:49 PM
 

Bob Huber said:

Hello Steve,

Check out our website at www.xsgr.com. My company rents realistic paintball equipment to the military and law enforcement to enhance their training. We provide equipment like M4's; M2's; RPG's, AK47's, IED's just to name a few.

Our equipment is designed to create the "closest thing to real combat."

We have enough equipment to supply a unit of 100+ people and about 15 OPFOR.

Our concept is to "Bring the fight to you." We contract with units and travel to military locations to provide our equipment and staff to facilitate the training event. Our organization is an approved government contractor and we also accept IMPAC credit cards.

Check us out if you get the chance, and spread the word. We work with all levels of military organizations down to the company level.

- Bob

March 4, 2007 11:22 PM
 

John Elliott said:

Any one know how much the military MILES gear cost the government when it was new???????????

How about a type of Miles gear that sets off a stun gun charge so that you receive a 1 sec. 50,000 volt stun, when you are shot does that sound like fun.

John

laserguy1938@yahoo.com

like to hear from you, je.

May 23, 2007 2:13 AM
 

Nick said:

MILEs gear sucks! it is way to heavy.....GO WITH PAINTBALL!

June 7, 2007 6:06 AM
 

Patton-Zhukov von Falkenhayn said:

I'm afraid you're missing the point of the MILES system by too much. It's not designed for small scale squad to squad engagements, but for full battlefield simulation. You can't have a tank fire a 120mm paintball, nor you can fire a 150mm artillery paintball. Can you have a rifle paintball reach the effective range of 400m? even 200m ?

100m at least? Of course not. But these are "standard" ranges for rifle engagements in a battlefield situation.

I agree however paintball is probably a better solution for small scale training, but definitely not for battlefield simulation.

profesortornasol at hotmail dot com

August 9, 2007 6:27 PM
 

Steve Smith said:

I've been in MILES engagements with armor - they're pretty useless, IMHO.  The only way anything gets killed (at the ranges you're talking about) is by the TAC officers with their god guns.  It's not as though MILES lasers are going to work for indirect fire, nor do they go through the dust and smoke that invariably goes along with any engagement involving armor.  So it's left to humans to use their judgment to kill things that they think should be dead.  It wouldn't be hard to have humans involved in the paintball simulations as well.

That said, naturally I'm mostly talking about light infantry, woods and urban tactics.  Snipers and tankers aren't going to be lobbing paintballs, but most rifleman could at the ranges they're often engaging the enemy in forests and cities.

August 9, 2007 9:55 PM
 

luke robbins said:

i totally agree with you, i've been playing paintball for about 5 years now and is was in the military before that. the MILES gear is not realitic enough. When your out there shooting lasers its not like shooting a gun or even a paintball marker. At least with a paintball marker you get the sound, and you see the fire hit obsticles. You even feel kinda nervees going out there. Thats how training should be for your prepaired for an engagment that if you make a mistake, you could be seriously hurt or more likly killed.

September 19, 2007 10:41 PM
 

Ace land said:

I mean shoot with paintballyou can make them better  so that they do go even the long distances Ihave been playing paintball for 9 years and i have played proball for three and trust me woods ball and scinario games are the closest and safest simulation to a realwar. (and come on paintballs dont hurt that much)

November 15, 2007 4:39 PM
 

T.C. said:

totally agree, my cousin is in the army and snuck me into a MILES training excersise. (im 14, but am tall, and look like im 18) i was issued a m4, and being a paintballer, used speedball tactics (snapshooting, bunkering..lol!) well anyway, i could barely tell where my rounds were hitting. but with paintballs, i could easily see where they were hitting, plus paintball guns have kick (to some degree)

anyway, great article

February 1, 2008 8:45 PM

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About ssmith

Enlisted in 1995. Basic at Ft Sill. AIT at Ft Jackson (75F). Served in Ohio National Guard. Went through ROTC program at Ohio State University and received 2LT commission in 1997, Engineer branch. Spent about 4 years in 16th Engineer Brigade in Ohio National Guard, then moved far from nearest unit and went into Inactive National Guard, and eventually Individual Ready Reserve. Called up from IRR in 2004 for duty in Iraq (Engineer Platoon Leader with 1st ID). Made it home in 2005. Resigned commission as a CPT in December 2005.